Player 1 now needs to press the button in the center of the room once. The released player will find a hall in which there are 4 of the same statues of knights infrront of colored curtains. As Player 2 go down the corridor to the back of the knights pick up all the shields and the solution from left to right is dragon deer phoenix bear. Completing this puzzle. The pawns should be directly in front of one another. First, for both rooms, look arround and collect 4 pieces of pipe. This website uses cookies to improve your experience while you navigate through the website. The goal is to find 6 books hidden throughout the room. As player 1 grab the red mushroom chemical (FB) from the rack, rotate the rack left to pick up the crab yellow chemical (PJ), move right place them both in the mixing device and press the button giving us a carrot chemical OT. To go further, one of you needs to take a candle from the table and go down. To understand the puzzle first think of Pokemon types. Two players first approach two elevators (diamond mark) and turn in. FR = funghiribramis (3 storey mushroom) :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Sign in to add this item to your wishlist, follow it, or mark it as ignored. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. ZYM35. Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- Player 1 head to the green curtain and pull it. !Keep winning at life! I absolutely hate the Tesla reactor. Pick it up, Valve 3 (triangle) is back in the main room and to the left of the fireplace. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. So the ending of the game is that you are either left behind or you escape. Once there the players must use the two levers to input the coordinates onto the map. Head around the planters and around the corner and youll come to a mine cart which is how well be passing the items between the two players. One device with two slots and the other with three. Player 2 pull the blue lever in the tunnel and wait there. 11.4 509. Into the space by the switches insert the straight pipe connecting left and right. Both players leave your rooms and follow the instructions in the short tutorial. Player 2 once the lift has stopped head left go across the first lift you come across, head left and go down the slope. Repeat this process again. Remember the picture next to the entrance door. () . Pick up the two vials PO and FA. Once there the players must use the two levers to input the coordinates onto the map. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Player 1 unlocks Equivalent ExchangePlayer 2 unlocks Mixed Feelings. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Popular user-defined tags for this product: Check out the entire We Were Here Official franchise on Steam, We Were Here Together: Original Soundtrack, 126 Curators have reviewed this product. Working together with a partner, you must solve puzzles via careful observation and smart communication. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room. 1.6 5. Pick it up. Player 1 Turn around and go through the door. In both hallways knights stand in front of colored curtains. To solve it, you need to do as shown in the screenshot. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! Can the two of you find your way out in time? We have both traded places, send pictures and videos to each other, and still NOTHING. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! Walk down the staircase and across the room will be the red lever. To celebrate this moment, check out our new gameplay trailer: youtu.be/fbG8YCcnRqI. Get into the lift press go down, get out the lift and head back up the slope back to the dinosaur skull lift. Now walk to the chessboard in the middle of the courtyard. Thats the same that you can find inside the house. First, for both rooms, look arround and collect 4 pieces of pipe. After execution, a box with a book will open under the ball. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. Lord: There is a sewer with the symbols behind them, glowing red. It's pretty simple. While for the most part it performed . The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. One of you will have to stand on the plate to open the gate, while the other leaves. This is a symbol of the Comet. With these buttons, he must build that wave, which the player on top of it is shown in a different color. . The last tier will need to be tightened before exiting the reservoir. Below is the key for this puzzle. If the first player approaches the crystal, and the second ball flashes quickly, it means that it must be activated. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. One of the player can put spheres with elements on the baord and the second can draw lines between them. And in the other corridor both levers work. There will be a riddle with electric wires. Once de-iced pick up valve 5 (pentagon), head back outside through the small garage door and head straight and you will come to a wooden gate, use valve 5 on the wooden gate. First space curved pipe connecting left and down. It is limited in time and should be prepared for it. Lowers it 1 time. The next painting is found half way up the staircase. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. After that, we change the pipes in the slots. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! . Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. Its off by one point. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. So lets go! Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. PO = primaxiofilexo (two headed daisy). We finished this on accident last night and he SAVED his progress after this stupid puzzle, and now we have to do this shit all over again. Slots can be rotated, and pipes can be changed among themselves. Interact with it to enter the final hallway. Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. You can only move one curtain at once. Next, the player on the right returns to the elevator with a pickaxe, lowers it 1 time and returns to the elevator with a dinosaur skull. In the middle of the hall there will be a button that will rotate all knights 90 degrees. It's the first puzzle in this entire franchise I wasn't able to solve. Place the frozen valve on top of the hob above the stove to de-ice it. As the Librarian, turn the two valves that create the color that the Explorer relayed to you. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. In this chapter the players will be separated and will unlock different trophies. Behind the candles in Player 1s room is an object with a crystal ball on top. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Player 1 can now move onto the next section of the bridge which has two small staircases. On the right of the room you stand in a old greenhouse. Player 2 in the dinosaur skull lift, press go up four times. Walk up this, walking underneath a green gate, and progress forward shortly until getting to your first left, which should be a staircase and a red gate. Keep in mind that after the part with the Stars, the bridge is divided into two parts. The second player will have poles there that are wired. The game is the third entry in the We Were Here series. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. Almost all of the instructions will be for the Explorer role. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. Now we have to create a poison to kill the overgrown Venus flytrap plant. In the hallway, follow along the right wall, going around the corner. This item will only be visible in searches to you, your friends, and admins. We made" Head to the right and use the amber switch on the wall. Your email address will not be published. Player 1 head outside and through the wooden gate. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Player 1 pour and pick up a bucket of each of the three fluorescent liquids. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear.If one player turns the camera away from the lever, the slider will return to the beginning. Player 1 pick up the sprayer and use it on the gigantic plant a few times. Unlocked by Player 1 at the end of Chapter 7. Turn left, walk across the . Assisted in escaping the Dungeon ..and didnt skip leg day. Player 2 should be in the area with the blue switch. The co-ordinates to solve the next puzzle. Unlocked by Player 1 for completing Chapter 8. LIGHTSWITCHES locations are still a WORK IN PROGRESS but they should be easy to locate once all the puzzles have been solved. From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. If you did and you liked what you saw, or if you didn't and are curious, we are delighted to announce that our official merchandise . The player on the right goes into the elevator with the mine car mark and rises to the very top. These plates are on each side. Unlocked for completing chapter 5 by the Player 1 in the room with posters. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Unlocked for completing chapter 5 by Player 2 in the room with books. You see a lot of levers to open different gates. We had four kids and a grandpop living with us. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Player two should walk around the stairs to find the knight that is newly illuminated if it has a yellow banner behind it then pull the lever and player 1 will return to the button and press it once.
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